Range
R: 0.0%, C: 0.0%

AAAKsAQsAJsATsA9sA8sA7sA6sA5sA4sA3sA2s
AKoKKKQsKJsKTsK9sK8sK7sK6sK5sK4sK3sK2s
AQoKQoQQQJsQTsQ9sQ8sQ7sQ6sQ5sQ4sQ3sQ2s
AJoKJoQJoJJJTsJ9sJ8sJ7sJ6sJ5sJ4sJ3sJ2s
AToKToQToJToTTT9sT8sT7sT6sT5sT4sT3sT2s
A9oK9oQ9oJ9oT9o9998s97s96s95s94s93s92s
A8oK8oQ8oJ8oT8o98o8887s86s85s84s83s82s
A7oK7oQ7oJ7oT7o97o87o7776s75s74s73s72s
A6oK6oQ6oJ6oT6o96o86o76o6665s64s63s62s
A5oK5oQ5oJ5oT5o95o85o75o65o5554s53s52s
A4oK4oQ4oJ4oT4o94o84o74o64o54o4443s42s
A3oK3oQ3oJ3oT3o93o83o73o63o53o43o3332s
A2oK2oQ2oJ2oT2o92o82o72o62o52o42o32o22

Board

Hole Cards

- against Pre-flop combos

- against Flop combos

- against Turn combos

- against River combos

Flop

0 combos kept to Turn

0.0% of Flop combos

Turn

0 combos kept to River

0.0% of Turn combos

River

0 combos kept to Showdown

0.0% of River combos

Statistics

Made Hands
Straight Flush0.0%
Quads0.0%
Full House0.0%
Flush0.0%
Straight0.0%
Trips0.0%
Set0.0%
Two Pair0.0%
Pair0.0%
Overpair0.0%
Top Pair0.0%
Second Pair0.0%
Weak Pair0.0%
High Card0.0%
Ace High0.0%
Draws
Flush Draw0.0%
Flush Draw + Pair0.0%
Flush Draw + OESD0.0%
Flush Draw + Gutshot0.0%
Backdoor Flush Draw0.0%
OESD0.0%
OESD + Pair0.0%
Gutshot0.0%
Gutshot + Pair0.0%
Gutshot + Overcards0.0%
Overcards0.0%

Range Analysis Tool

This tool allows the user to explore the dynamics of different ranges and board textures. Users can create custom ranges and explore the viability and exploitability of these ranges based on various strategies. Filter your opponent's combos through the flop, turn, and river, and figure out the most vulnerable spot to strike.

The following sections describe the various features of the tools and how to use them.

Range

The range panel allows the creation of an opening range. The range can then be examined using the tools on this page. The range can be created in three ways.

Text input

The text input uses shorthand text descriptors to define the range. Hands can be entered individually in a comma separated list (e.g. AA, AJo, 32s). Or as a sequence of hands using the + and - symbols. For example, "T5o+" will add the hands T9o, T8o, T7o, T6o, T5o to the range. "96s-" will add the hands 96s, 95s, 94s, 93s, 92s to the range. And "66-99" will add the hands "66", "77", "88", "99". Note that hands should be defined with the highest rank first, and unpaired hands should be specified as suited (s) or offsuit (o).

Slider

The slider defines a range based on a specific proportion of all possible hands. The hands are added in an order which favors hands with good preflop equity, however this does not necessarily correspond the hands which you or your opponents are opening, and it is recommend you make adjustments based on your experience.

Grid

The grid allows the addition and removal of individual hands from the defined range. Add and remove hands by clicking on them.

Board

The board allows you to define a specific runout to examine. Click on the cards and select the cards you want from the popup. Alternatively, use the random board button to generate and random runout.

Statistics

The statistics panel reports how different combos in the defined range will interact with the board.

Pre-flop

The pre-flop tab displays how often the defined range is expected to hit the flop in different ways (e.g. hitting a pair, or a flush draw).

Flop, Turn, River

The flop, turn, and river tabs display how the preflop range interacts with the defined board. Additionally, each descriptor has a checkbox which can be used to indicate whether the combos described should be kept to the next phase of play. For example, if you have reason to believe that someone would never keep weak pairs to a flop bet, you should uncheck the corresponding box, and the analysis will proceed with all weak pairs being dropped on the flop. The turn analysis will then only include combos which were not dropped on the flop.

The number of combos kept at each phase of play is also displayed. And the exact list of combos can be displayed by clicking the show button at the bottom of the panel.